Visualization

The package exports a single viz command that can be used to add objects to the scene with a consistent set of options.

Meshes.vizFunction
viz(object; [options])

Visualize Meshes.jl object with various options.

Available options

  • color - color of geometries
  • alpha - transparency in [0,1]
  • colormap - color scheme/map from ColorSchemes.jl
  • colorrange - minimum and maximum color values
  • showsegments - visualize segments
  • segmentcolor - color of segments
  • segmentsize - width of segments
  • showpoints - visualize points
  • pointmarker - marker of points
  • pointcolor - color of points
  • pointsize - size of points

The option color can be a single scalar or a vector of scalars. For Mesh subtypes, the length of the vector of colors determines if the colors should be assigned to vertices or to elements.

Examples

Different coloring methods (vertex vs. element):

# vertex coloring (i.e. linear interpolation)
viz(mesh, color = 1:nvertices(mesh))

# element coloring (i.e. discrete colors)
viz(mesh, color = 1:nelements(mesh))

Different strategies to show the boundary of geometries (showsegments vs. boundary):

# visualize boundary with showsegments
viz(polygon, showsegments = true)

# visualize boundary with separate call
viz(polygon)
viz!(boundary(polygon))

Notes

This function will only work in the presence of a Makie.jl backend via package extensions in Julia v1.9 or later versions of the language.

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No docstring defined.

Plot type

The plot type alias for the viz function is Viz.

Attributes

alpha = nothingNo docs available.

color = :slategray3No docs available.

colormap = nothingNo docs available.

colorrange = nothingNo docs available.

pointcolor = :gray30No docs available.

pointmarker = :circleNo docs available.

pointsize = 4No docs available.

segmentcolor = :gray30No docs available.

segmentsize = 1.5No docs available.

showpoints = falseNo docs available.

showsegments = falseNo docs available.

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Meshes.viz!Function
viz!(object; [options])

Visualize Meshes.jl object in an existing scene with options forwarded to viz.

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viz! is the mutating variant of plotting function viz. Check the docstring for viz for further information.

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Geometries

We can visualize a single geometry or multiple geometries in a vector:

triangles = rand(Triangle, 10, crs=Cartesian2D)

viz(triangles, color = 1:10)
Example block output

Domains

Alternatively, we can visualize domains with topological information such as Mesh and show facets efficiently:

grid = CartesianGrid(10, 10, 10)

viz(grid, showsegments = true, segmentcolor = :teal)
Example block output