Triangulating Convex Polygons

In this tutorial, we show how we can triangulate convex polygons. The function triangulate_convex is used for this. Let us start with a simple example.

using DelaunayTriangulation
using CairoMakie

points = [
    (10.0, 12.0), (7.0, 11.0), (8.0, 6.0),
    (10.0, 3.0), (14.0, 5.0), (15.0, 10.0),
    (13.0, 12.0),
]
S = 1:7
tri = triangulate_convex(points, 1:7)
Delaunay Triangulation.
   Number of vertices: 7
   Number of triangles: 5
   Number of edges: 11
   Has boundary nodes: false
   Has ghost triangles: true
   Curve-bounded: false
   Weighted: false
   Constrained: false
fig, ax, sc = triplot(tri)
fig
Example block output

This tri is our triangulation of the convex polygon. The first input is the set of points, and S defines the vertices to take from these points and their order, which must be provided in a counter-clockwise order. Note that points does not have to contain only the points of the polygon, since S will be used to define the points needed.

Let us give a larger example. For simplicity, we triangulate a a discretised circle.

θ = LinRange(0, 2π, 5000) |> collect
pop!(θ)
x = cos.(θ)
y = sin.(θ)
points = tuple.(x, y)
S = 1:4999 # can also be [1:4999; 1], if you want the array to be circular
tri = triangulate_convex(points, S)
Delaunay Triangulation.
   Number of vertices: 4999
   Number of triangles: 4997
   Number of edges: 9995
   Has boundary nodes: false
   Has ghost triangles: true
   Curve-bounded: false
   Weighted: false
   Constrained: false
fig, ax, sc = triplot(tri)
fig
Example block output

Here is a comparison of the time it takes to triangulate this using triangulate_convex or triangulate.

using BenchmarkTools
@benchmark triangulate_convex($points, $S)
BenchmarkTools.Trial: 117 samples with 1 evaluation.
 Range (minmax):  38.896 ms67.522 ms   GC (min … max): 0.00% … 39.09%
 Time  (median):     41.415 ms               GC (median):    0.00%
 Time  (mean ± σ):   42.890 ms ±  4.302 ms   GC (mean ± σ):  3.22% ±  6.29%

    ▄▇█▆                                                   
  ▅█████▇██▅▁▆▃▁▄▄▅▅▇▅▁▃▁▃▁▄▁▁▁▁▁▁▁▁▁▁▁▁▁▁▃▁▁▁▁▁▃▁▁▁▁▁▁▁▁▁▃ ▃
  38.9 ms         Histogram: frequency by time        61.8 ms <

 Memory estimate: 16.02 MiB, allocs estimate: 59857.
@benchmark triangulate($points)
BenchmarkTools.Trial: 16 samples with 1 evaluation.
 Range (minmax):  318.182 ms333.614 ms   GC (min … max): 0.00% … 0.00%
 Time  (median):     326.932 ms                GC (median):    0.00%
 Time  (mean ± σ):   327.078 ms ±   4.277 ms   GC (mean ± σ):  0.00% ± 0.00%

                                 ▃  █            ▃               
  ▇▁▁▁▁▁▁▁▇▁▁▁▁▁▁▁▁▁▁▇▇▁▁▁▁▁▁▁▁▁▁█▁▁█▇▁▁▁▁▁▁▁▁▁▁█▇▁▇▁▁▁▁▁▇▁▁▁▇ ▁
  318 ms           Histogram: frequency by time          334 ms <

 Memory estimate: 16.91 MiB, allocs estimate: 44652.

For the smaller example that we started with above, triangulate_convex is also faster, although not by much (≈15.10 μs versus ≈10.7 μs).

Just the code

An uncommented version of this example is given below. You can view the source code for this file here.

using DelaunayTriangulation
using CairoMakie

points = [
    (10.0, 12.0), (7.0, 11.0), (8.0, 6.0),
    (10.0, 3.0), (14.0, 5.0), (15.0, 10.0),
    (13.0, 12.0),
]
S = 1:7
tri = triangulate_convex(points, 1:7)

fig, ax, sc = triplot(tri)
fig

θ = LinRange(0, 2π, 5000) |> collect
pop!(θ)
x = cos.(θ)
y = sin.(θ)
points = tuple.(x, y)
S = 1:4999 # can also be [1:4999; 1], if you want the array to be circular
tri = triangulate_convex(points, S)

fig, ax, sc = triplot(tri)
fig

using BenchmarkTools
@benchmark triangulate_convex($points, $S)

@benchmark triangulate($points)

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