Overview
This section gives a manual for certain parts of the package. Little code will be provided here, instead descriptions will be given for parts of the package; if you do want to see code and, for example, docstrings, you should see the API section or the extended manual section. We will describe the following:
- Representing Primitives: How geometric primitives are represented in this package, and how you can customise this representation.
- Representing Boundaries: How boundaries are represented in this package.
- Defining Curve-Bounded Domains: How curve-bounded domains can be defined in this package.
- Ghost (Negative) Vertices: How ghost triangles and ghost vertices are used in this package to represent boundary information.
- Geometrical Predicates: How geometric predicates are defined in this package.
- Triangulation Output: How the output of a triangulation is defined.
- Voronoi Tessellation Output: How the output of a Voronoi tessellation is defined.
- Predicate Kernels: The methods available for computing geometric predicates.